Expeditious Retreat Press By: Joseph Browning You like modules? We got modules. Lots of them. Expeditious Retreat Press has been creating OSRIC-compatible material since 2006. We've released 43-and-counting modules in the Advanced Adventures line, 2 monster books in the Malevolent and Benign series, and plan to continue releasing OSRIC-compatible material until the wheels fall off.
In 2020 we'll release The Halls of Arden Vul. The largest OSRIC-compatible megadungeon! With 10 levels, 15 sub-levels, and nearly a million words in length, it's going to be a right beast!OSRIC By: Stuart Marshall OSRIC: Twelve years, and still no kickstarter. Helping you to publish original material for use with the game Gary Gygax wrote.
Secret Machines of the Star Spawn Locals have been hearing whispers of strange happenings around the Ancient Volcano. Rumors over the last several years of an unspeakable evil that has risen up inside. An evil that "fell from the stars." There is something wicked and devilish going on inside. Highwaymen report of strange creatures, mechanical monsters, horrible beasts and "little green men" that are roaming the land. You and your stalwart adventurers have decided to take on the challenge of plundering the mountain for the treasure within!My Personal Rules as a Player By: EOTB It's a game of chicken when the DM is the crazy one 1) I do not hoard my wow-bangs. If I die with a sheet full of magical items or spells, then I played in vain. I am not here to advance a character, I am here to make fun memories with people I enjoy spending time with...(click above for more!)
Undead In AD&D By: Larry Hamilton I was reading up on the various undead in the Monster Manual, and noted which ones in their descriptions specifically mentioned throwing holy water on them would hurt them.The Icemaiden By: Rachel During AD&D sessions I doodle some of the action and I've started to develop these into a strip charting the party's progress. Updates will be when I get the time to put pen to paper. It should be noted that these are 'cartoons' and I'll be using some artistic license but the spirit of what happens at the table will always be there.
Shadow of the Necromancer Fear stalks through the darkness of night in the form of the walking dead! They attack innocent travelers and merchant caravans in the moonlight! Animated skeletons have also been seen digging up the recently dead and carrying them into the nearby ruins of an old abandoned keep! Rumor spreads fast from lip to ear amongst the locals, whispering that a sinister hooded figure has been seen directing the undead and is taking up residence in that foul dungeon! Your stalwart group of adventurers has decided to take on this challenge, get the treasure you know is in there and defeat this evil menace known only as the Shadow of the Necromancer!Vault of the Dwarven King The Dwarven King of Brundurum has summoned you to his throne room within the Smokey Mountain. Brave souls are needed for a noble quest into the depths of the earth to retrieve the legendary hammer known as Fireheart. But beware - the Goblin King and his evil hordes believe the hammer woke a Lava Titan and they will seek to possess it at all costs. Who is telling the truth? Who is really kin to this ultimate weapon? What secret powers are at play in this tale of suspicion, intrigue and betrayal? Only your stalwart group of adventurers will find out and walk away with more fortune and glory than ever...if you can escape the Vault of the Dwarven King!
EOTB It's a game of chicken when the DM is the crazy one Approach: gamist over simulationist
Appeal: player skill over character skill
Aesthetic: Heavy Metal: the Movie over fantasy geographic
My games and writing center around sandboxing between urban, wilderness and megadungeon play; and also a heavy dose of other-planar.
Quirks include an irrational love of treasure maps, and using the DMG unarmed combat tables. Dice openly rolled to the fullest extent possible. Illusions are real to the character if the player responds except to disbelieve. Gandalf was just a 5th level wizard, prove me wrong.
The Mystical Trash Heap By: Trent Foster A blog about D&D and other 80s-era pop culture My infrequently-updated blog ostensibly covering the entire gamut of 80s-era pop culture but in practice focused mostly on D&D, specifically Gary Gygax-flavored 1st edition AD&D and the World of Greyhawk. Occasional house-rules and new crunch (spells, monsters, items, etc.) are posted alongside reviews and retrospectives, reminiscences, philosophical musings, polemic rants, and other standard blog fare.
Moving Maze of the Mad Master Hordes of metal monsters are ransacking small towns and villages and it's up to you to track down the source and put an end to the terror. The quest will take you to ancient ruins where you must face off against the diabolical designs of the Mad Master and traverse the mind-bending dungeon of his grand maze. Devilish inventions, clockwork horrors and insidious traps will test your party's mettle as you seek to unravel the mysteries, solve the puzzles, and escape the Moving Maze of the Mad Master!MontiDots Ltd By: Simon Todd We are about writing, illustrating and publishing table top role-playing games. MontiDots is a collaborative venture between three friends incorporating passions, skills, ideas, creativity and fun. Through OSRIC we have published a series of adventures for various levels of play from low level exploratory dungeons to grim survival adventures in upper layers of hell.
Free Town of Groat's End - Twisting Stair Dungeon By: EOTB It's a game of chicken when the DM is the crazy one Since the party is going back to town, I needed to put one together. Here's a map for it, and I'll finish detailing out the town over the next few days in blog posts...
Free City of Holting By: Douglas Scot Price I have some art, work OSRIC is welcome to use as it deems fit.
Druids and Undead By: Larry Hamilton Druids in First Edition AD&D do not have the ability to turn undead. Other than physical combat or druid spells, druids are just like anyone else when it comes to undead."YAR to "The End of the OSR" By: EOTB It's a game of chicken when the DM is the crazy one Melan's post discussing the end of the OSR, and Anthony Huso's response, offered a chance to have -if for a small moment shared by only a few people - that sort of chained conversation that kicked the whole mess off and running.
I say "mess" with mixed feelings ranging from fondness to good riddance...(click above for more!)
Follow Me And Die! By: Larry Hamilton I am a long-time gamer. I started with the Holmes Blue Box set of "Basic D&D" that only went to third level, back in March or April, 1977. I then moved on to AD&D, anxiously waiting as each book was released, reading every word as quickly as possible. Lost Temple of the Snake Men By: Ernie Noa Strange abductions of villagers and travelers are growing bolder near the port town of Caraal on the edge of the Glimmerhold Jungle. Frightened and half-crazed, a woman has escaped from her captors and returned to civilization. She tells tales of snake men who inhabit the ruins of an ancient temple deep in the jungle. Adventures are called for to put down this threat. The jungle is thick and full of strange creatures. The ancient terrors of the snake men are only rivaled by whispers of the treasures of their lost civilization.
This one-shot adventure for OSRIC, AD&D or similar retro-clones is recommended for 7th through 9th level characters.
Old School Role Playing By: Joseph A. Mohr Role playing the way it was meant to be Old School Role Playing produces OSRIC material and other old school products for Drive Thru RPG. It also offers a blog with weekly articles on old school topics. OSRIC SRD All of the OSRIC rules in one place
PRODUCTGoblins Tooth I - Moonless NightPRODUCTThe Pod-Caverns of the Sinister ShroomPRODUCT& Magazine #7 - Inner PlanesPRODUCTZA9: Throne of the GodsPRODUCT100 Intelligent Swords
PRODUCTThe Sarcophagus LegionPRODUCTThe Mad Demigod's CastlePRODUCTGoblins Tooth II - Faces of LovePRODUCTFootprints #17PRODUCTMistress of the Ghost City
PRODUCTStele of the Silver ThanePRODUCTFootprints #02CREATORExpeditious Retreat PressPRODUCTL5C: The Kroten Campaign CompanionPRODUCTCold Drake Canyon
PRODUCTThe Horror of MerehurstPRODUCTThe Witch MoundsPRODUCTHU1 The Night Wolf InnCREATORFollow Me And Die!PRODUCTPre-Generated Characters: Vol. 2
PRODUCTRage from the WavesPRODUCTF1: Zombie CursePRODUCTHU2 A Fabled City of BrassPRODUCTFootprints #16PRODUCTFootprints #13
PRODUCTF3: Adventure in Skull PassPRODUCTVillains of the UndercityPRODUCTOld-School Gazette #1PRODUCTThe Forsaken SepulcherPRODUCTFootprints #14
PRODUCTThe Tomb of Rakoss the UndyingCREATOREOTBPRODUCTThe Banked SwampPRODUCTZA3: Garden Of EvilPRODUCTMonsters of Myth
PRODUCTFootprints #15PRODUCTFootprints #10PRODUCTMoganvilleCREATORFree City of HoltingPRODUCTThe Red Mausoleum
PRODUCTOSRIC SRDMEDIAMy Personal Rules as a PlayerPRODUCTOld-School Gazette #9PRODUCTHM2 - The Hunt for IstanPRODUCTOld-School Gazette #8
PRODUCTThe Lost Keys of SolitudePRODUCTBeneath the Heart of EmpirePRODUCTHanging Coffins of the Vampire QueenPRODUCTFootprints #23CREATORThe Blue Bard
"OSRIC", "Osric" and "O.S.R.I.C." are trademarks of Matthew Finch and Stuart Marshall