Dread Swamp of the Banshee The beautiful and wealthy noblewoman Astoria Pardition needs your help. Returning home after many years of traveling adventures, she has discovered that her family lands have now become a cursed swamp! Many treasures were lost and now lay buried in the evil and water soaked muck. In addition, a sinister banshee has arisen who lurks in the darkness of the bogs, moaning and howling throughout the night, frightening the locals! Smugglers and criminals have invaded as well to hide their felonious activities here, but there is more to fear in the mist than the designs of wicked and evil men. A brave group of adventurers is needed to set things right again for the hefty reward she is offering! Find your courage, sharpen your blade, trust no one and you may just solve the mystery, get the booty and survive the Dread Swamp of the Banshee!Follow Me And Die! By: Larry Hamilton I am a long-time gamer. I started with the Holmes Blue Box set of "Basic D&D" that only went to third level, back in March or April, 1977. I then moved on to AD&D, anxiously waiting as each book was released, reading every word as quickly as possible.
OSRIC By: Stuart Marshall OSRIC: Twelve years, and still no kickstarter. Helping you to publish original material for use with the game Gary Gygax wrote.The Icemaiden By: Rachel During AD&D sessions I doodle some of the action and I've started to develop these into a strip charting the party's progress. Updates will be when I get the time to put pen to paper. It should be noted that these are 'cartoons' and I'll be using some artistic license but the spirit of what happens at the table will always be there.
The Blue Bard By: Anthony Huso OSRIC Supplements I play AD&D. My goal is to help you play AD&D, Rules-As-Written, not only so that a wonderfully byzantine time in gaming isn't lost, but so that you can have as many stories and as much fun I and my crew have had over the years.Undead In AD&D By: Larry Hamilton I was reading up on the various undead in the Monster Manual, and noted which ones in their descriptions specifically mentioned throwing holy water on them would hurt them.
Free Town of Groat's End - Twisting Stair Dungeon By: EOTB It's a game of chicken when the DM is the crazy one Since the party is going back to town, I needed to put one together. Here's a map for it, and I'll finish detailing out the town over the next few days in blog posts...
Shadow of the Necromancer Fear stalks through the darkness of night in the form of the walking dead! They attack innocent travelers and merchant caravans in the moonlight! Animated skeletons have also been seen digging up the recently dead and carrying them into the nearby ruins of an old abandoned keep! Rumor spreads fast from lip to ear amongst the locals, whispering that a sinister hooded figure has been seen directing the undead and is taking up residence in that foul dungeon! Your stalwart group of adventurers has decided to take on this challenge, get the treasure you know is in there and defeat this evil menace known only as the Shadow of the Necromancer!
Secret Machines of the Star Spawn Locals have been hearing whispers of strange happenings around the Ancient Volcano. Rumors over the last several years of an unspeakable evil that has risen up inside. An evil that "fell from the stars." There is something wicked and devilish going on inside. Highwaymen report of strange creatures, mechanical monsters, horrible beasts and "little green men" that are roaming the land. You and your stalwart adventurers have decided to take on the challenge of plundering the mountain for the treasure within!Old School Role Playing By: Joseph A. Mohr Role playing the way it was meant to be Old School Role Playing produces OSRIC material and other old school products for Drive Thru RPG. It also offers a blog with weekly articles on old school topics.
"YAR to "The End of the OSR" By: EOTB It's a game of chicken when the DM is the crazy one Melan's post discussing the end of the OSR, and Anthony Huso's response, offered a chance to have -if for a small moment shared by only a few people - that sort of chained conversation that kicked the whole mess off and running.
I say "mess" with mixed feelings ranging from fondness to good riddance...(click above for more!)
Vault of the Dwarven King The Dwarven King of Brundurum has summoned you to his throne room within the Smokey Mountain. Brave souls are needed for a noble quest into the depths of the earth to retrieve the legendary hammer known as Fireheart. But beware - the Goblin King and his evil hordes believe the hammer woke a Lava Titan and they will seek to possess it at all costs. Who is telling the truth? Who is really kin to this ultimate weapon? What secret powers are at play in this tale of suspicion, intrigue and betrayal? Only your stalwart group of adventurers will find out and walk away with more fortune and glory than ever...if you can escape the Vault of the Dwarven King!
Extraordinary Delving and Cartography Co. (Part 1 & 2) Article By: Rachel The Icemaiden I've been playing in my brothers 1e (with houserules) adventure along with my sister-in-law and a couple of friends since the Christmas holidays. During sessions I doodle some of the action and I've started to develop these into a strip charting the party's progress. I shall be sharing these in this thread - updates will be when I get the time to put pen to paper. Should be noted that these are "cartoons" and I'll be using some artistic license but the spirit of what happens at the table will always be there...
Party:
Byon of Athfort
Human Fighter - Level 3
Aeife Green-oak
Halfing Druid - Level 3
Ellodin Afoncoed
High Elf Fighter/MU - Level 2/2
Arilith Dorchabas
Drow Fighter/MU - Level 2/2
Gorimm (NPC)
Dwarf Cleric - Level 3
Part 1 - Hollow Hills
Background:
The party have been hired by a Whitehaven noble family to rescue their son whom they believe has been kidnapped by a rival family and taken to the port town of Finwyrm to be sold into slavery and taken overseas.
The party have left the town of Whitehaven and to reach Finwyrm they would either have to cross a mountain range or take a very long route around them. At the foot of the mountains they came across a settlement of gnomes who had been troubled by bands of goblins and hobgoblins who had taken up residence in an old deserted hillfort. During the clearing of the hillfort the party found an old map which showed a series of tunnels and passages leading through the mountains themselves. They have been in these passages for some days now their progress being dogged by increasing numbers of Duergar. They have lost the cleric Gorimm during one fierce melee and although not finding his body believe him to be dead. We join them as they reach a junction in the passage. An open pit is evident in the secondary passage and further down it are fallen boulders where some of the walls have collapsed.....
Arilith on point Ellodin guarding the rear.
Note: During the course of the action Arilith, standing right at the lip of the pit, had to make a dexterity save or loose her footing. A roll on d20 of her dex score or under was required to be successful. She has a dexterity of 17... I rolled an 18.OSRIC SRD All of the OSRIC rules in one place
The Mystical Trash Heap By: Trent Foster A blog about D&D and other 80s-era pop culture My infrequently-updated blog ostensibly covering the entire gamut of 80s-era pop culture but in practice focused mostly on D&D, specifically Gary Gygax-flavored 1st edition AD&D and the World of Greyhawk. Occasional house-rules and new crunch (spells, monsters, items, etc.) are posted alongside reviews and retrospectives, reminiscences, philosophical musings, polemic rants, and other standard blog fare. Free City of Holting By: Douglas Scot Price I have some art, work OSRIC is welcome to use as it deems fit.
Cultists of Yox By: EOTB It's a game of chicken when the DM is the crazy one As grodog mentioned at his blog, I'm hip-deep in keying out the dungeon level of Twisting Stair #1 for use in my home campaign (and for a prospective Roll20 online campaign). It's coming along nicely, although not quite finished in a shareable state.
One thing I like about the Twisting Stair zine is how it drops a tidbit without fleshing out the details. I find it just enough to jump start my creative process while leaving me completely free to follow my imagination. One example of this was the "Cultists of Yox" found on the Wandering Pairings random encounter table.
As a little teaser of what turned out to be a major faction in my adaption of the 1st level Twisting Stair dungeon map, here my take on the Cult of Yox...Villains of the Undercity Danger lurks in every corner of the small coastal city of Los Farport. The locals insist people are being abducted in the night and taken into the bowels of the rumored "Undercity Dungeon" below. A lone survivor managed to escape and give some information before dying in your arms: "Secret door...Tavern of the Wiley Wench...Ugh!" You and your brave team of adventurers have decided to investigate these rumors, plunder the dungeon and destroy the dreaded "Villains of the Undercity!"...right after you loot his still warm body, of course.
The Classic Adventure Gaming Podcast - World Building and Sandbox Play (Episode #7) News Story By: Administrator Episode #7 is up, with special guest Rob Conley - topic: worldbuilding. 'Nuff said.
MontiDots Ltd By: Simon Todd We are about writing, illustrating and publishing table top role-playing games. MontiDots is a collaborative venture between three friends incorporating passions, skills, ideas, creativity and fun. Through OSRIC we have published a series of adventures for various levels of play from low level exploratory dungeons to grim survival adventures in upper layers of hell.
PRODUCTOld-School Gazette #9PRODUCTNecromancer's BanePRODUCTF3: Adventure in Skull PassPRODUCTGunderholfenMEDIAUndead In AD&D
PRODUCTOld-School Gazette #7PRODUCTGuide To The Realms of AedennePRODUCTThe Seven Shrines of Nav'k-QarPRODUCTOB1: The Tavern Of DaednuPRODUCTThe Hyqueous Vaults
PRODUCTHigh Atop Dragonmount IPRODUCTWhere The Fallen Jarls SleepPRODUCTDark DruidsNEWSThe Classic Adventure Gaming Podcast - World Building and Sandbox Play (Episode #7)PRODUCTVillains of the Undercity
PRODUCTThe Dark Tower of ArcmaPRODUCTThe Temple of the SunCREATORGoblin's HenchmanPRODUCTPre-Generated Characters: Vol. 1MEDIAThe Clerics in Groat's End
PRODUCTHM4 - Pop Goes the MeazelCREATORFree City of HoltingPRODUCTDread Swamp of the BansheePRODUCTBeneath the Heart of EmpirePRODUCTThe Tomb of Rakoss the Undying
PRODUCTF2: Crypt of Kendall FurfootMEDIACultists of YoxPRODUCTOB3: The Legend of the White SnakePRODUCTThe Warrens of ZagashPRODUCTThe Battle For Gib Rus
PRODUCTThe Lost Keys of SolitudePRODUCTThe Desert Shrine of the Sightless SistersPRODUCTThe Conqueror WormPRODUCTHU4 Zjelwyin FallPRODUCTZC2: Barrowmar: City of Adventure
PRODUCTBeneath Black TowenPRODUCTRage from the WavesPRODUCTFootprints #18PRODUCTThe Pod-Caverns of the Sinister ShroomPRODUCTOld-School Gazette #4
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