
Melan's post discussing the end of the OSR, and Anthony Huso's response, offered a chance to have -if for a small moment shared by only a few people - that sort of chained conversation that kicked the whole mess off and running.
I say "mess" with mixed feelings ranging from fondness to good riddance...(click above for more!)
Lost Temple of the Snake Men
Strange abductions of villagers and travelers are growing bolder near the port town of Caraal on the edge of the Glimmerhold Jungle. Frightened and half-crazed, a woman has escaped from her captors and returned to civilization. She tells tales of snake men who inhabit the ruins of an ancient temple deep in the jungle. Adventures are called for to put down this threat. The jungle is thick and full of strange creatures. The ancient terrors of the snake men are only rivaled by whispers of the treasures of their lost civilization.
This one-shot adventure for OSRIC, AD&D or similar retro-clones is recommended for 7th through 9th level characters.
Yesterday, I wrote a bit about Undead in AD&D, with a focus on the Monster Manual and Dungeon Master's Guide.
I got a lot of likes and comments on it, some wanting to see what I had to say about the Fiend Folio.
MontiDots Ltd
We are about writing, illustrating and publishing table top role-playing games. MontiDots is a collaborative venture between three friends incorporating passions, skills, ideas, creativity and fun. Through OSRIC we have published a series of adventures for various levels of play from low level exploratory dungeons to grim survival adventures in upper layers of hell.
Locals have been hearing whispers of strange happenings around the Ancient Volcano. Rumors over the last several years of an unspeakable evil that has risen up inside. An evil that "fell from the stars." There is something wicked and devilish going on inside. Highwaymen report of strange creatures, mechanical monsters, horrible beasts and "little green men" that are roaming the land. You and your stalwart adventurers have decided to take on the challenge of plundering the mountain for the treasure within!
Cultists of Yox
As grodog mentioned at his blog, I'm hip-deep in keying out the dungeon level of Twisting Stair #1 for use in my home campaign (and for a prospective Roll20 online campaign). It's coming along nicely, although not quite finished in a shareable state.
One thing I like about the Twisting Stair zine is how it drops a tidbit without fleshing out the details. I find it just enough to jump start my creative process while leaving me completely free to follow my imagination. One example of this was the "Cultists of Yox" found on the Wandering Pairings random encounter table.
As a little teaser of what turned out to be a major faction in my adaption of the 1st level Twisting Stair dungeon map, here my take on the Cult of Yox...
1) I do not hoard my wow-bangs. If I die with a sheet full of magical items or spells, then I played in vain. I am not here to advance a character, I am here to make fun memories with people I enjoy spending time with...(click above for more!)
Magical Protections In AD&D
This is the third part in a three part series of articles spawned by my research into undead in AD&D.
My infrequently-updated blog ostensibly covering the entire gamut of 80s-era pop culture but in practice focused mostly on D&D, specifically Gary Gygax-flavored 1st edition AD&D and the World of Greyhawk. Occasional house-rules and new crunch (spells, monsters, items, etc.) are posted alongside reviews and retrospectives, reminiscences, philosophical musings, polemic rants, and other standard blog fare.
Free City of Holting
I have some art, work OSRIC is welcome to use as it deems fit.
I am a long-time gamer. I started with the Holmes Blue Box set of "Basic D&D" that only went to third level, back in March or April, 1977. I then moved on to AD&D, anxiously waiting as each book was released, reading every word as quickly as possible.
Expeditious Retreat Press
Expeditious Retreat Press has been creating OSRIC-compatible material since 2006. We've released 43-and-counting modules in the Advanced Adventures line, 2 monster books in the Malevolent and Benign series, and plan to continue releasing OSRIC-compatible material until the wheels fall off.
In 2020 we'll release The Halls of Arden Vul. The largest OSRIC-compatible megadungeon! With 10 levels, 15 sub-levels, and nearly a million words in length, it's going to be a right beast!
The beautiful and wealthy noblewoman Astoria Pardition needs your help. Returning home after many years of traveling adventures, she has discovered that her family lands have now become a cursed swamp! Many treasures were lost and now lay buried in the evil and water soaked muck. In addition, a sinister banshee has arisen who lurks in the darkness of the bogs, moaning and howling throughout the night, frightening the locals! Smugglers and criminals have invaded as well to hide their felonious activities here, but there is more to fear in the mist than the designs of wicked and evil men. A brave group of adventurers is needed to set things right again for the hefty reward she is offering! Find your courage, sharpen your blade, trust no one and you may just solve the mystery, get the booty and survive the Dread Swamp of the Banshee!
Free Town of Groat's End - Twisting Stair Dungeon
Since the party is going back to town, I needed to put one together. Here's a map for it, and I'll finish detailing out the town over the next few days in blog posts...
Hordes of metal monsters are ransacking small towns and villages and it's up to you to track down the source and put an end to the terror. The quest will take you to ancient ruins where you must face off against the diabolical designs of the Mad Master and traverse the mind-bending dungeon of his grand maze. Devilish inventions, clockwork horrors and insidious traps will test your party's mettle as you seek to unravel the mysteries, solve the puzzles, and escape the Moving Maze of the Mad Master!
EOTB
Approach: gamist over simulationist
Appeal: player skill over character skill
Aesthetic: Heavy Metal: the Movie over fantasy geographic
My games and writing center around sandboxing between urban, wilderness and megadungeon play; and also a heavy dose of other-planar.
Quirks include an irrational love of treasure maps, and using the DMG unarmed combat tables. Dice openly rolled to the fullest extent possible. Illusions are real to the character if the player responds except to disbelieve. Gandalf was just a 5th level wizard, prove me wrong.
I was reading up on the various undead in the Monster Manual, and noted which ones in their descriptions specifically mentioned throwing holy water on them would hurt them.
New rules for clerical strongholds
When a cleric reaches 8th level, the place of worship described must be built within the civilized realms of
Helping you to publish original material for use with the game Gary Gygax wrote.
Druids and Undead
Druids in First Edition AD&D do not have the ability to turn undead. Other than physical combat or druid spells, druids are just like anyone else when it comes to undead.
Follow Me And Die!
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The Mystical Trash Heap
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The Dark Tower of Arcma
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Shipwreck at Har's Point
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Footprints #24
Footprints #05
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The Pod-Caverns of the Sinister Shroom
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The Tower of Azal'Lan
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OB3: The Legend of the White Snake
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Ruins of the White Watch
OSRIC (Original PDF)
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Guide To The Realms of Aedenne
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Lair Of The Demodand
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Moving Maze of the Mad Master
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Beneath The Darkshroud Peaks
Footprints #08
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OSRIC 2.2 PDF
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Mundane Magica
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The Battle For Gib Rus
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L5B: The Kroten Adventures
Footprints #01
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ZA6: Journey to the Astral Plane
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Aerie of the Cloud Giant Strategos
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The Forsaken Sepulcher
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Dread Swamp of the Banshee
& Magazine #3 - Nautical Adventures
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Footprints #21
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ZA4: Treasure Vaults of Tiamat
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Footprints #10
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Footprints #22
The Forgotten Grottoes of the Sea Lords
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Palace of the Dragon's Princess
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Goblin's Henchman
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The Doom of Red Rauthim
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The Banked Swamp
ZA7: Temple of the Ice Gods
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Lost Temple of the Snake Men
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OB6 :The Lost Mithral Mine
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L5C: The Kroten Campaign Companion
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L4 - Devilspawn
Under Ruined Onm
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& Magazine #7 - Inner Planes
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Footprints #04
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The Corrupt Crypt of Ilmater
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& Magazine #12 - Inns, Taverns, & Way Stations!
Footprints #06
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Goblins Tooth II - Faces of Love
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HU2 A Fabled City of Brass
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The Hyqueous Vaults
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The Lost Keys of Solitude
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