WG9 Gargoyle Ever seen a gargoyle without its wings? It's a pretty funny sight. But don't laugh out loud in front of them-they don't think it's all that hilarious?
Gargoyle is an adventure set in the world of Greyhawk, the longest running of TSR's game worlds for the Advanced Dungeons & Dragons game. A pair of gargoyles wake up on morning to find their wings missing, and contact the players to help recover them. A great many AD&D players have been asking for low-level adventures suitable for beginners, and Gargoyle is the first of several planned for this year. Designed for levels 2 to 4, this adventure can be enjoyed by novices and experienced players alike.Ruins of the White Watch Centuries ago the White Watch defended the land. Then it fell and it's location was lost... until now. Who knows what treasures could be found in its depths. An adventure for a party of 6, of levels 5 to 8.
AC4 The Book of Marvelous Magic "Tell me, teacher?How does one open the cabinet of security? Of what use is the banner of bravery? And what are the limits of the sun deck? My books and scrolls tell me nothing about many of the magical treasures I've heard you mention time and again."
"No, Phaedras, your manuscripts are too general. But since you have inquired, I will allow you to peruse this, one of my most treasured volumes?The Book of Marvelous Magic. It will answer your questions."
And now you, too, can learn the secrets that were revealed to Phaedras! The Book of Marvelous Magic is the ultimate sourcebook on magical items and their twists and quirks. Over 500 new magical items are described in detail. An appendix describes how these items can be used with the AD&D game.Trident Rock Can you unravel the mysteries of the island of Trident Rock? A tournament adventure for levels 5-7.
Vault of the Dwarven King The Dwarven King of Brundurum has summoned you to his throne room within the Smokey Mountain. Brave souls are needed for a noble quest into the depths of the earth to retrieve the legendary hammer known as Fireheart. But beware - the Goblin King and his evil hordes believe the hammer woke a Lava Titan and they will seek to possess it at all costs. Who is telling the truth? Who is really kin to this ultimate weapon? What secret powers are at play in this tale of suspicion, intrigue and betrayal? Only your stalwart group of adventurers will find out and walk away with more fortune and glory than ever...if you can escape the Vault of the Dwarven King!HU1 The Night Wolf Inn The Night Wolf Inn is a sand box experience for 1st Edition RPG Gaming.
It is a tavern and a universe unto itself; a place of powerful dweomers, secret doors, lost gods, hidden dimensions and dangerous artifacts.
The Inn's mysterious backstory holds the sandbox experience together.
The Night Wolf Inn fits snugly into any campaign, occupying only the space of its buildings and lawns. It is also intended to be fully customizable.
Includes:
Fully detailed maps and locations of the Inn featuring four floors, outdoor property, and extra-dimensional spaces.
Partially detailed launch points into over twenty pocket dimensions and parallel worlds.
Many new magic items, treasures, artifacts, monsters, demons, gods, NPCs, races, languages, and myths.
Beautiful art.
Player and DM versions of relevant maps.
Player handouts.
Quick reference cheat sheets.
The Secret of the Callair Hills The Secret of the Callair Hillsis An OSRIC(tm) module designed for 4-6 adventures of levels 3-5.
The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off from more civilized realms. If it were not for the rich veins of silver that lie close to the surface here and the passable soils, this region would have been entirely ignored throughout history.
And now something is rotten in the Callair Hills. Over 10 farms have recently been raided and the farmers slain in their homes. Their animals are left alive and either escape when food and water run low or suffer a piteous death in cages or pens sealed-fast. Most unusually, all the farms' worldly possessions are left undisturbed. There is something rotten in the Callair Hills, and it seems bent upon murder most foul...UK7 Dark Clouds Gather Storms frequently blow from the Cloudscape Mountains, but never one like this: For weeks it has hung over the peaks, casting its dark shadow across the land. Its huge black clouds billow and writhe in an effort to smother the sun. Once so picturesque and enchanting, the Cloudscape Mountains have taken on a sinister appearance.
Fear now stalks the land. A malignant entity is growing and festering high in the mountain peaks. With dark tendrils, it reaches out towards the lowlands. No one is safe. Caravans are not arriving at the village of Lurneslye. It is only a matter of time before the villagers fall prey to the dark clouds and the evil they conceal.
Powerful adventurers of levels 7 to 9 are urgently sought to banish the darkness. The sun must again shine in a clear blue sky - and soon. Once the dark clouds have fully gathered, who knows what may be unleashed across the land?