The Mad Demigod's Castle The dungeon level presented here can be used as a standalone introductory level in any campaign world but was specifically designed to be compatible with the fan made Castle of the Mad Archmage material produced by Joseph Bloch. Enjoy, and may your adventures inside the dungeons of the castle be memorable ones.The Doom of Red Rauthim The Doom of Red Rauthim is an OSRIC(tm) module designed for 4-8 adventurers of levels 7-9.
Red Rauthim, adventurer and ruler of the city Erastavim, decided to right a wrong from his past. Nearly twenty years ago, Red and his adventuring party learned of the location of a great fire giant temple. Ever one to see a golden opportunity, Red thought it a great chance to slay some of the most wicked creatures to walk the world's face and relieve them of their treasure. In these days Red was brash and hotheaded. He led his party straight into the temple killing anything that got in their path. However, they met their match when the head shaman, Thjazi-Loki, one of the most cunning and evil giant there ever was, roared and charged into battle with the adventurers. Red's outmatched party soon turned to flee. Heroically the party's priest, Father Ferrio, drew the giant's attention as his friends hurled out of the temple. The last thing Red saw was Ferrio being cut in half by the giant's great broad sword. For the last twenty years, Red Rauthim has felt guilty that his friend gave his life so that Red may live. Feeling his age upon him, Red left his city 6 months ago to personally kill Thjazi-Loki out of respect for his fallen friend.
But Red has not returned although divinations ken he is still alive. You and your party have been hired to find and return him to his city, even if that means bearding a fire giant temple!
FRC2 Curse of the Azure Bonds Day breaks, and the crowing of a distant rooster wakes you from an all-too-short sleep. Another day for adventure, you think as you arise - but then you stop short. You, and all of your companions, have an elaborate blue tattoo covering most of your sword arm!
And there is more to these marks than a drunken prank. As you try to find out the source and meaning of your new adornment, you are drawn further and further into danger and mystery. Will you become a pawn in somebody else's power game, or will you fight for your freedom and individuality?
Curse of the Azure Bonds is an adventure set in the Forgotten Realms game word for the AD&D 2nd Edition game. It is based on the best-selling novel, Azure Bonds, by Jeff Grubb and Kate Novak.Beneath Black Towen Once again evil threatens The Land Of Song and heroes must be found. An adventure for characters of level 4-6.
Beneath the Heart of Empire Beneath the Heart of Empire is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5.
The capital of the Venirian Empire has been re-located back to Venir, and a thriving city has been built above the swallowed ruins of the old city. Various connections to the old city can be found in the sewers, cellars, and other underground portions of the rebuilt city of Venir, and adventurers frequently plumb these depths in search of the secrets and treasures of the empire's glory days. What lurks beneath the Heart of Empire?
Under Shattered Mountain Under Shattered Mountain is An OSRIC(tm) module designed for 5-8 adventures of levels 9-12.
Shattered Mountain... an evil landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries later, investigation by adventurers revealed the volcano's core to be mysteriously sealed off, although large tunnels appeared to meander through the ground underneath. In time, various creatures made those tunnels their homes, though few dared to strike out into the populated areas due to the champions which defended civilization.
However, things have recently changed for the worse; soothsayers for leagues around now say a devil lives under the mountain. Could such be true, or is it only the nattering of those too timid to delve beneath the shattered mountain?
World of Greyhawk Fantasy Game Setting Enter the WORLD OF GREYHAWK...
...A world where bandit kings raid from their remote stronghold;
...A world where noble elves fight savage invaders and where bold knights wage war on the terror of Iuz;
...A world scarred by a vast Sea of Dust, across which drift lost memories from the awful forgotten past.
Enter a World of Wonder & Intrigue...
Fantasy Game Setting for a panoramic view of this fantastic place.
More than a collection of maps and names, it is an active world filled with decaying empires and dark forests. Game elements include the gods of Greyhawk, the clash of political factions, and encounters in this wild land.The Forgotten City of Al-Arin An ancient evil is stirring. Can you survive the dangers of the city of Al-Arin? An adventure for 6-12 characters of level 10-14.